After you extract the compressed zip archive “Aspire_UI_Set_x_version.zip”, you will find two folders - “deploy” and “install”.
In the “deploy” folder, you will find a folder named “assets”. This folder contains the skin assets that are used by Flash applications using the Aspire UI library.
Flash applications using the Aspire UI library load and use external skin assets during run-time, rather than embedding them into the compiled SWF. This has several advantages over the traditional method of skinning, such as
However, this also means that the “assets” folder must be deployed alongside the Flash application so that the external files can be loaded during run-time.
For the purpose of documentation, tutorials and other articles on this website, when we mention the “deploy” folder, we mean the project folder from which you are working from, where the compiled SWF will reside and the above mentioned “assets” folder exists.
The following shows the anatomy of the “deploy” folder1):
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